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![]() ![]() Wednesday, April 17, 2013 Great news today, I have two new releases! The first is a new breed, the C1-style Wildkat Norns, which can be found on the Breeds page. The second is a new resource for developers: a Javascript tool that will generate a PRAY file for your egg agent. Just type in a few parameters, like the breed slot and genome name, and let it do the rest of the work for you! Youn can find it under Resources. Wednesday, November 28, 2012 So, here's my annual post-CCSF update. I've taken the opportunity to redesign the Agents and Breeds sections, which will hopefully give them a smoother, more user-friendly look. The Dustdevil Grendels, Creature Counter Version 2 and Primordia Redux have also been added to their respective category pages, and I've linked to a few other goodies on the Agents page. Tuesday, November 06, 2012 I've been quiet for a while haven't I? Usually that means I'm working my behind off on some new Creatures stuff, and this time that's exactly the case. I've had two really big releases planned for the CCSF, as well as some little ones. We're only a third of the way into the CCSF, and there's been some great releases so far. In particular, Generalflame has finished her Fairyfloss Norns, and Jessica has released the Coconut Dolly she won in the last CCaves Survivor game so that everyone can enjoy it. I've also re-released my old Primordia metaroom under the name Primordia Redux. There are a lot of other great releases this year, and more still on the way! In other news, today also marks the release of Halo 4, and I've created something special to celebrate: a wearable MJOLNIR helmet for Norns. You can find it on the agents page. Friday, September 21, 2012 Today marks the end of the Creatures Caves Survivor game, with Jessica of Discover Albia as the winner! This year's Survivor contest actually has two prizes: while Jessica received her own unique prize, I also went ahead and created a second one which is for everyone to enjoy. The Survivor Radio can be downloaded from Creatures Caves. Friday, August 24, 2012 I've added a new tutorial to the resources page: the Creatures Clothes Tutorial! If you've ever thought about making wearable clothing for Creatures 3/Docking Station, check it out! Clothing for Creatures involves both body spriting and CAOS coding, so I have filed it under "Miscellaneous". Tuesday, July 31, 2012 I seem to be making up for lost time with all these frequent updates. No bug fixes today, though I can happily say that I'm almost finished with the Dustdevil Grendels and they will be available this CCSF. I've released at least one breed for the CCSF for the past three years and I'm happy to say I'll be doing it this year, too. In the mean time, I just updated some of the links on the Links page (Gameware has switched solely to their .com domain, and Creaturetopia relocated to creaturetopia.treesprite.com) and added a banner for SeeYou7.Net, a great site which happens to be in German but is still pretty darn cool. Also, Rascii has finished the Creatures Caves redesign. Check it out! It's awesome! Monday, July 30, 2012 I've updated the Portal object pack today because I was notified there was a minor error with the clipboard. Thanks goobers for telling me about it. In related news, Creatures Caves is hosting a poll to determine the co-coordinators for this year's Creatures Community Spirit Festival. The poll will run for one week, and close on August 6th. The CCSF will be held on the first two weeks of November. Thursday, July 26, 2012 Just because I'm not convinced the Sabertooth Norn genome was completely fixed, I've reuploaded the Bone Cave and Sabertooth Norn breed pack with an updated version of the genome. If by any chance you were having problems before (eg. with your Sabertooth Norns experiencing homesickness), try downloading (or re-downloading) the Bone Cave and/or breed pack. There are a few issues with Devil's Reef, like the trilobites autokilling themselves, or Grendels not being able to use the elevator. I am currently working on it; I have most problems fixed and now I am just working on the trilobites. I expect to have a fixed version out by this year's CCSF at the very latest. If you download something from this site and it doesn't appear to work right, please tell me. I have had some people who seemed to be afraid to mention that they'd encountered a bug. I am not going to bite your head off if you have a problem. I would be happy to help you figure out, even if it turns out to be unrelated to anything I made. I would be extremely grateful if you point out an actual problem with one of my agents/breeds/etc, because then I can fix it. I really appreciate it when people point out things that need to be changed. I want people to be able to use what I've made and enjoy it. The only thing I don't like very much is not knowing there was a problem because no one told me about it. I'm happy to help, but I won't know you're having problems unless you tell me. Drop me a line at CreaturesCaves or see if I'm online in CC Chat (I usually am) and I'll get back to you ASAP... even if it's just to assure you that I'm already working on fixing it. Sunday, July 22, 2012 Breeders Beware now has a favicon (I didn't realize until now that it didn't already have one) and a separate page for news archives, so that updates on the home page can be kept relatively short. I've also created a staff page just for fun. I know site updates have been few and far between, but in reality I'm working on quite a lot of new stuff, despite real life and work which are also doing their best to keep me busy. Look forward to seeing Norns wearing elf shoes some time later this year. |