This is the dark and fabled rift-valley of Primordia, home of the archetypal Banshee and rumored location of the temple of Banubey, forbidden deity of darkness and gadgets.


Primordia is a metaroom I originally created for the 2008 Creatures Community Spirit Festival. It has a distinctive prehistoric flavor, comes complete with new critters, plants and toys, and was originally intended to provide a more comfortable home for the Banshee Grendel breed. When Primordia is injected into the game, a teleporter appears right next to the Banshee Grendel Stone, giving baby Banshee Grendels quick and easy access to the room. The new metaroom gives them a place to "be themselves", providing toys specially designed for Grendels, and an all-you-can-eat buffet of tasty Fungoo fruits.

Primordia Redux is like the old Primordia metaroom, but updated and re-made with new graphics, coding, and original concepts that didn't make it into the 2008 version. In other words, it has basically everything I wanted to do the first time around, but didn't have the time, knowledge, or skills to attempt. Primordia Redux uses the same coordinates as the original Primordia in order to save map space.



Important Instructions!
If you used the old version of Primordia, you will probably want to remove primordia2.catalogue from your Docking Station/Catalogue folder before injecting Primordia Redux. This will allow the game to refresh the agent descriptions with the most up-to-date versions.
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