Blender projects
Half-finished Blender stuff is funner to look at than half-finished Photoshop stuff. This is all the stuff I've created since I first started playing with Blender three days ago (July 20-July 23):


My first object; the Strider, a dinosaur-ish creature found in Bai Loki's desert terrarium.


The Strider, with scales and proper eyeballs.


My second : the body and tail of a Python Norn, aka Naga Norn.


The Python Norn body/tail, this time with pattern added.


The head, body and tail of a Spotted Dolphin Norn. The last object I made using Nurbs; Nurbs work OK for bodies but are a pain in the butt for making heads.


My concept of what a Banshee might look like, although this one is more on the Grendelish side. First object created using meshes.


The beginnings of a CaveNorn "world", aka really big metaroom. Click for a larger view. Dig the volcano! There's going to be a waterfall that flows down into the crevasse on the left and into a pool.


A bridge to go across the crevasse. I didn't make the bones, they were a free download, but they fit very well with the theme. I'll probably wait and add the ropes/vines in Photoshop.



Update no. 2 (July 24-25):


A generic Grendel head, with Chaos Development's Yeren Grendel for comparison.


A bat wing.



Update no. 3 (July 26-28):


Generic body parts to go with the Grendel head I made a couple days ago.


Finally a decent Norn head!



Update no. 4 (July 26-August 1):


A Jaguar Norn.


Body for the Jaguar Norn.

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